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<%>                                                         <%>
<%>                       Moebius Docs                      <%>
<%>                                                         <%>
<%>           Written by:                                   <%>
<%>                        The VIKING                       <%>
<%>                                                         <%>
<%>                      a Club X crack                     <%>
<%>                                                         <%>
<%>   Call:    The Norse Wanderer..........(213) 454-5427   <%>
<%>            The Abyss...................(818) 993-7422   <%>
<%>                                                         <%>
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     First turn off the computer, then put Moebius disk, side one
in drive 1.  Next turn the power on, the super 'K' title page
will then be zipped onto the screen, make sure you read all of
it's contents, as they took a while to make... ok now you choose
A to add the character onto the roster, and then you will be
required to pass initiations in sword, hand to hand, and mental
prowess, before you can journey out on your adventure...

      SWORD COMMANDS:

       I- Short Swing to the Head
       K- Short Swing to the Chest
       ,- Short Swing to the Legs
       O- Long Swing to the Head
       L- Long Swing to the Chest
       .- Long Swing to the Legs
 S and A- Long steps forward and back
 X and X- Short steps forward and back
 <Space>- Block attack

      HAND TO HAND COMMANDS:

       I- High Kick
       K- Middle Kick
       ,- Low Kick
       O- High Punch
       L- Middle Punch
       .- Low Punch
 S and A- Long steps forward and back
 X and X- Short steps forward and back
 <Space>- Block attack

      MOVEMENT COMMANDS:

       I   O   P
         \ | /
       K-------;
         / | \
       ,   .   /

      ADVENTURE COMMANDS:

       B- Bare hands; put sword away.
       C- Communicate with character. Press appropriate initial
          letter when Communication Menu appears.
       D- Open or close door. Use movement keys to indicate
          directon of door.
       E- Equip with sword.
       F- Cast fireball. Available only in shrines. Use movement
          keys to choose direction when indicated.
       G- Get item or fresh water.
       H- Hit with hammer if one has a hammer.
       L- Listen. Disciple's effective Listening radius will
          improve with level increase.
       M- Magic. Choose appropriate initial letter when magic
          menu appears. NOTE: "Utter Prayer" requires a period of
          fasting after which "Utter prayer" must be selected
          again in order to activate a prayer. "Stop All" will
          end all magic in use at this time.
       Q- Quit & Save. Up to three adventures can be saved. If
          using one drive, you will be asked whether to update
          the Book of Moebius. Doing so updates disciple's record
          in the roster on side 1. This is optional and done
          automatically when moving between realms.
       R- Restart at last saved position. NOTE: If disciple is
          killed in combat, Restart will not restore to position
          prior to combat.
       S- Swing sword; to cut vegetation or attack adjacent
          character. Use movement keys to choose direction when
          indicated.
       T- Throw shuriken, use movement keys to choose direction
          of throw. If an opponent is right next to you they will
          not be very effective.
       U- Use item in inventory. When inventory menu appears
          choose appropriate item.
       V- View Maps. At map level press appropriate initial
          letter of map to be viewed. Pressing <ESC> will get you
          back to the map menu, pressing it again will get you
          back to play. Use movement keys to scroll maps.
     1-9- Set Game speed, from slow to fast.
   <ESC>- Pauses game. press <ESC> again will display options and
          character status.
<Return>- Break and Run during Combat. Does not work in training.
          The higher the dexterity, the better the chance.


When you approach villagers, do so without your sword drawn, or
they will be afraid, and might call for help. Also you can ask
them to follow you and other things, but just like in ultima 4,
your Karma must be pure for them to allways listen to you..

OBJECT:
        To get back the Orb Of Celestial Harmony, which was
stolen by Khantun, a favored follower of Moebius.
